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Both were released in mid and again 3dlabs permedia directed at the professional 3D and CAD application market. The Permedia 3, however, had more emphasis on being directed at gaming.

Considering the serious past 3dlabs comes from, I would guess this is some desperate hack, rather than a design choice. Poor presentation of texturing unit is completed by lack of mip mapping. Now let me try to demonstrate its inaccuracies errors, along with joke of bilinear filter. I will use lightmap from Quake, but mind you this was observed in any application. Permedia supports RGBA textures, but their use is extremely limited due to poor memory management. Next pipeline stage does 3dlabs permedia impress either. There is only one texture slot and multiplicative blending is not supported.

Memory controller looks the same, but buffers in local memory now do not have to be allocated continously.


Permedia 2 not only offers various masks like scissor, chroma and color component tests, 3dlabs permedia whole pipeline can be skipped and host can use direct access to local buffer for custom programs. Specification says fillrate is halved when Z-buffering is used, but I checked it and doubt Z-buffer is the culprit here. In fact depth buffering can improve performance as one would expect from pipeline rejecting pixels failing hidden surface tests. There is no way depth buffering would eat half of memory bandwidth so what is the reason why Permedia stays behind the expected performance of highly parallel architecture?

Seagate STA. Soundblaster B.

It did pretty well, especially for a 3D card, also what I had not noticed before was the great image quality, it's crisp, bright and sharp with a great colour 3dlabs permedia. I'd 3dlabs permedia comparable to my Matrox Mystique Jump to: navigationsearch.

3Dlabs - Graphics Card Support and Driver Downloads

Navigation menu Personal tools Log in Request account. Cable Details Type. Software Type. Slot Required Type. Acquired with Intense3D: [20].

3Dlabs Permedia 3 Create!

3dlabs permedia also made a number of Macintosh graphics cards using Permedia 1, 2, and 3 chipsets. Sin would also, but Chromatic's wrapper is an alternative, even if badly looking.


The Sky texture of Lands of Lore 2 suffers from blinking. To enjoy 32 bit textures 3dlabs permedia top of that one really has to go for a card with more memory.

3Dlabs Oxygen ACX graphics card - Permedia 2 - 8 MB Series Specs

Resident Evil often suffers from large horizontal bars covering the actual scenes. Then there 3dlabs permedia all the issues caused by missing multiplicative blending operation.


You won't get to see any textures in Thief, Shogo and Warbirds. Many projectiles in shooting games depend on 3dlabs permedia multiplication to make their edges transparent, Permedia has to render the transparent pixels black.

3dlabs permedia LUT formats are available for 2d rendering as well. Fog unit applies linear interpolation per vertex with value calculated by host function and can reject completely fogged fragments from plotting.

  • 3Dlabs Oxygen ACX graphics card - Permedia 2 - 8 MB Series Specs - CNET
  • 3Dlabs Permedia 2 review

Blending unit supports various 3dlabs permedia functions, unfortunately additive texture blending needed in many advanced games is still unavailable. Newly implemented optimization can skip frame buffer reads of pixels covered by texel with alpha value of one. In the end dithering can adjust colors into final format and I did not always like what this stage does. Archived from the original on February 4, Archived from the original on February 8, All rights reserved.

The rest of the Permedia 3, outside of the key specifications and strengths discussed earlier, are what you would come to expect from a card being released in the current "generation" of graphics accelerators. Quake 2 or nothing. Direct3D gaming is a mostly a pleasant experience, but still far from perfect. Falcon 4 freezes after intro, Grim is invisible, Warbirds neeed older driver to draw textures, but there is no help for Thief where lightmaps cannot 3dlabs permedia blended. Turok have its profile for Permedia 2, but seems broken with newer driver. Older driver is fine when draw overlap is disabled.Permedia 2. 3Dlabs can be proud to be among first gaming texture mapping 3d accelerator to the PC. However Gaming Glint was not very useful and did not.

Creative 3D Blaster VLB failed to impress, but even before its release 3Dlabs was 3Dlabs did not really marketed first Permedia as gamers product, perhaps .

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